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Time of day / atmosphere. Light/ light sources. Particles and other effects. Destroyed Station



Time of day / atmosphere

It is a cloudy day, although we can see stars. The light should be directed diagonally towards the wall so that a shadow is partially cast over the entrance area.

Light/ light sources

Light is coming from the sky, it's daytime. Shouldn't need to place light sources at all. The short interior sections should be lit dimly without real light sources (effectively just 'bounce light').

Particles and other effects

· We may be able to see debris falling out from underneath the domain.

· There are a few steam vents used for gameplay.

· The small interior passages should be dusty inside.

· Should not be tea pouring out over the wall, or weights, as in VS.

· Flying buildings and debris floating in the skybox.

For color/mode:

A newer version closer to the actual layout:

 

Destroyed Station

· The cable car rail ride has ended with a spectacular crash into the station. The station platform is built into the main wall structure and connected by platforms and walkways. It is situated below and to the left of the Madcap Town.

· The corpses of Madcaps can be seen strewn about the crash site. They had been guarding/operating the station at this end.

· Alice climbs from the wreckage (Map Ref 1) of the Cable Car and stands atop it. Metal supports creak loudly below, indicating they may not hold out much longer. Gameplay resumes.

· Above and to the right is the entrance to the Madcap Town[b4]. The player leaves the station and must platform up, finding a path through structure that has been damaged both by the recent crash and general disrepair (Map Ref 2). Falling from the edge of the path along the wall results in death.

· Once the player leaves the station platform, the weakened supports give way and it falls into the void below. This causes further damage to the structure along the wall ahead, altering the path presented initially to the player.

· Potential area to introduce Steam Vents (forced float) as an alternate means of platforming.



  

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