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Version 1.07.0020 – 2008.04.8. Version 1.07.0015 – 2008.03.25. Version 1.07.0013 – 2008.03.21. Version 1.07.0008 – 2008.03.17. Version 1.07.0003 – 2008.03.12. Version 1.07.0002 – 2008.03.07Version 1. 07. 0020 – 2008. 04. 8 [+] 32-bit and 64 bit supported under 64-bit OS [+] 64-bit dynamic test added [! ] When video card doesn't support Depth Textures without PCF use R32F [! ] New autofocus algorithm. Version 1. 07. 0015 – 2008. 03. 25 [! ] App that use multiple SwapChain’s should now correct work in mono [f] Fixed warning about disconnected monitor panel [f] Fixed per profile key settings [f] Fixed UT3 profile Version 1. 07. 0013 – 2008. 03. 21 [+] Added iZ3D span mode [! ] BF2 & BF2142 now don’t use RouterType = 1 [! ] Write JPS moved before drawing OSD [f] Some bugs fixed in CC Version 1. 07. 0008 – 2008. 03. 17 [+] Added 3DStudio Max profile and updated WoW profile [+] OpenGL now protected [+] Added link to. NET Framework for x64 [! ] Shader analyzing performance increased [f] Some bugs fixed in CC Version 1. 07. 0003 – 2008. 03. 12 [+] Added OutputMode = 1 for SideBySideOutput [f] Fixed setup for 64-bit Windows [f] Some bugs fixed in CC Version 1. 07. 0002 – 2008. 03. 07 [+] Added support 32-bit games under 64-bit OS [+] Added flags CreateSquareRTInMono & CreateRTThatLessThanBBInMono, that can reduce video memory usage and sometimes fix shadows [+] Added autofocus (NumPad /) [+] Added separated OpenGL injector [+] Hotkeys now can specified per profile [+] Added profiles for LOTR Online Shadows of Angmar, Dungeons & Dragons Online, World Of Warcraft, Silent Hunter 3, Windows Photo Gallery [+] Added sessions per game statistic [! ] Service and Control Center now use named pipes for communication [! ] Updated external libraries [! ] Output methods moved from iZ3DWrapperD3D9. dll to different dll’s. [! ] Small changes in structure of config. xml [! ] CC minimizing when double click to tray icon and they visible [! ] Config. xml, BaseProfile. xml and report. txt moved to Common AppData [f] Fixed RHW modifying in D3D9 driver (for game NWN 2) [f] Fixed bug in D3D9 driver on NVidia (for game Everquest 2) [f] Fixed bug with shader conversion in D3D8 drivers (for game There) [f] Fixed UI in Hitman: Blood Money [f] Fixed first window deactivating when creating second window [f] Steam Community now work with driver
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