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Version 1.09.0013 – 2008.12.24



Version 1. 09. 0013 – 2008. 12. 24

  [f]    Laser site + auto focus shift finding fixed.

  [f]    Fixed profile reading (Fallout3! = UT3).

  [f]    State blocks released before Reset in DX8.

  [f]    Fixed texture synchronizing.

  [! ]    DTest colors changed.

  [! ]    Trial period updated.

  [! ]    Mouse Lock modified for 3D application support.

  [! ]    Better Fraps support.

  [+]   Mouse lock check box added to setup.

Version 1. 09. 0004 – 2008. 12. 09

  [f]    Fixed work with Steam Community!

  [f]    Fixed uninjection.

  [f]    Fixed shadows in L4D on ATI.

  [f]    WOW gamma bug fixed.

  [f]    Fixed OSD in Dead Space.

  [! ]    Removed key DontCalculateInverseMatrix.

  [! ]    DontCheckShadowMatrix renamed to CheckShadowMatrix.

  [! ]    DontCheckInverseLR renamed to CheckInverseLR.

  [! ]    Improved shader analyzing speed.

  [! ]    RouterType=2 now correct work for D3D8 app's.

  [! ]    Fixed Crysis profile.

  [+]   Added FarCry 2 profile.

  [+]   Added Red Alert 3 profile.

  [+]   Added " Sam & Max 104 Abe Lincoln Must Die" profile.

  [+]   Added SideBySide output.

  [+]   Added optimized interlaced mode.

  [+]   Added clipping control to CC.

  [+]   Added key CheckExistenceInverseMatrix.

Version 1. 09. 000 – 2008. 10. 24

  [! ]    Release version 1. 09.

Version 1. 08. 0036 – 2008. 10. 23

  [f]    Fixed CC startup.

  [f]    Improved service startup.

Version 1. 08. 0035 – 2008. 10. 22

  [+]   Added AMD/ATI output.

  [+]   Added WorldShift profile.

  [! ]    Changed blue line coded shutter.

  [! ]    Updated exclusions list.

  [! ]    Fixed CC dynamic test.

  [! ]    Updated Crysis 64-bit profile.

  [! ]    Rewrited D3D10 disabling code for Warhammer Online.

  [f]    Fixed 64-bit injector.

  [f]    Fixed bug when TRA profile not work.

  [f]    Fixed shadows in Oblivion.

  [f]    Fixed Gamma control for non iZ3D output.

Version 1. 08. 0029 – 2008. 09. 22

  [+]   Added blue line coded shutter.

  [! ]    Updated exclusions list.

  [! ]    Fixed separation.

  [! ]    Changed monitor detection.

  [f]    Fixed static test panel detection.

  [f]    Fixed bug in Crysis on NVidia.



  

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