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Difficulty Bonus: +2. Behaviour Table. Kairic Acolytes. Difficulty Bonus: +1. Difficulty Bonus: +2. Behaviour Table. Grot Scutlings. Difficulty Bonus: +1. Difficulty Bonus: +2. Behaviour Table. Tzaangors. Difficulty Bonus: +1. Difficulty Bonus: +2. BehaviDifficulty Bonus: +2 Vigour is doubled: - Pink Horrors: 8 instead of 6 (4+2) - Blue Horrors: 4 (same) - Brimstone Horrors: 2 instead of 3 (1+2)
Behaviour Table Unchanged Kairic Acolytes
Difficulty Bonus: +1 Unchanged
Difficulty Bonus: +2 No bonus to Vigour (+1 only, no +2). Instead, subtract -1 to all Behaviuor Rolls made by Kairic Acolytes groups.
Behaviour Table Unchanged Grot Scutlings
Difficulty Bonus: +1 No bonus to Vigour. Instead, add +1 to all To Hit rolls made by any Grot Scutlings.
Difficulty Bonus: +2 Unchanged. However, bonus is only +1 due to no bonus to Vigour for level +1.
Behaviour Table Unchanged
Tzaangors
Difficulty Bonus: +1 In addition to bonus to Vigour, gain +1 Move, +1 Agility.
Difficulty Bonus: +2 In addition to bonus to Vigour, Vicious Beak attacks take place for EVERY wound suffered from Tzaangors.
Behaviour Table Unchanged
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